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Rules and help

The full rulebook is on this site, and so are the questions that come up most often at a table. If the answer is not here, write to us — six people read that inbox and one of them designed the card you are arguing about.

If you came from the address printed in the rulebook

You are in the right place. The old game site now sends you here, and this page is where the current rules, the FAQ and the variants live.

Frequently asked questions

Read the rulebook
Two people meet a victory condition on the same turn. Who wins?

Whoever met the most conditions. If they met the same number, the victory is shared.

Should we use the Influence cards in our first game?

No. The rulebook recommends leaving them out until the table is comfortable, then shuffling them into the deck before dealing. They add a fourth way to win and they change how the other three feel.

Does five scientific achievements mean five cards?

It means five different achievements. Two of the same achievement count once, which is the mistake that costs people the game.

The deck ran out. Now what?

Shuffle the discard pile to form a new deck and carry on drawing.

How many cards can I hold?

As many as you like. There is no hand limit.

Who goes first?

Whoever took the longest trip in the last 30 days. In later games it is the player to the left of the winner.

Can I play more than one main action on my turn?

No — one main action per turn, chosen from those available in your base. You may play any number of agent cards before it, if you can pay for them.

Tutorial

What is in the box

A total of 90 cards — 6 Stations, 26 Agents, 8 Influences and 50 Modules — plus 6 Credit Counters and the rulebook.

  • 6 StationsOne per player, double-sided.
  • 26 AgentsPlayed at the start of your turn, for a cost.
  • 8 InfluencesThe advanced variant, and the fourth way to win.
  • 50 ModulesWhat your base is built out of.
  • 6 Credit CountersOne per player, dialled to your current credits.
  • RulebookThe full rules, also readable on this site.

Write to us

Rules questions, a missing card, a shop that wants to stock it, or an order that has gone quiet — all of it comes to the same place. We answer in a day or two.

You can also reach us at [email protected].